How I Almost Made Wasteland 2
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Published on ● Video Link: https://www.youtube.com/watch?v=d0YwWVBDERQ
I tell the story of how, after leaving Interplay in early 1998, I was offered a job at Electronic Arts to make Wasteland 2.
p.s. this video is too short for me to control the ads in it. I am only offered that control if the video is longer than 8 or 9 minutes.
Other Videos By Timothy Cain
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2023-07-11 | Arcanum: Explaining The Void |
2023-07-10 | Non-Linear Game Design |
2023-07-09 | Fallout Random Encounters |
2023-07-08 | Arcanum Criticals |
2023-07-07 | Carbine Redux |
2023-07-06 | Brainstorming |
2023-07-05 | MMO Stories |
2023-07-04 | Why I Left Carbine's WildStar |
2023-07-03 | Fallout Criticals |
2023-07-02 | How I Almost Made Wasteland 2 |
2023-07-01 | A Chat With Scott Campbell |
2023-06-30 | Attribute Design |
2023-06-29 | Arcanum Attribute Effects |
2023-06-28 | Fallout SPECIAL Attribute Effects |
2023-06-27 | About My Notes... |
2023-06-26 | Arcanum's Original Attribute System |
2023-06-25 | The Origin of Fallout's Setting |
2023-06-24 | Fallout: Radiation vs FEV |
2023-06-23 | The Arcanum One-Point Fiasco |
2023-06-22 | Learning Lessons From Failure |
Other Statistics
Wasteland 2 Statistics For Timothy Cain
There are 8,634 views in 1 video for Wasteland 2. His channel published less than an hour of Wasteland 2 content, making up less than 0.15% of the total overall content on Timothy Cain's YouTube channel.