How Live Service Has RUINED Superhero Games
In this video I go over how the recent transition to live service games has ruined superhero games in recent years. There are many prime examples why single player superhero games are still extremely successful today.
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Suicide Squad: Kill the Justice League is a 2024 action-adventure shooter game developed by Rocksteady Studios and published by Warner Bros. Games. Based on the DC Comics team Suicide Squad, it is a spin-off of the Batman: Arkham series, and a follow-up to Batman: Arkham Knight (2015). Set five years after the events of Arkham Knight, the game's storyline follows four supervillains—Captain Boomerang, Deadshot, Harley Quinn, and King Shark—who are assembled by Amanda Waller and sent to Metropolis to stop the alien invader Brainiac and kill the members of the Justice League who fell under his influence. Suicide Squad: Kill the Justice League is presented from a third-person perspective and its open world design allows players, either individually or cooperatively, to freely roam Metropolis
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