How Microtransactions Can Be Consumer Friendly & Still Make Money
Chubbz and I trail out into a couple of different articles about microtransactions and loot boxes. Someone spent fifteen thousand dollars on supply drops in Mass Effect Andromeda. That is the equivalent of buying the sixty dollar base game two hundred and fifty times. That is fucking insane and so long as people keep spending that much on this shit, well the only way to really hurt these companies and games that are putting all of this shit into the forefront of their games, is to stop buying them. Stop playing them. And force the whales to drown in empty servers and stupid digital skins and dances that add no value whatsoever to the experience of these games. Hope you all enjoyed :D Love, Jax & Chubbz
Doom gameplay supplied by Chubbz, busted joystick, still better than Polygon :D
Vermintide 2 by Fatshark
https://www.youtube.com/watch?v=AovSuioMM2w
YongYea Vid Adam Linked about Bungie Bans
https://www.youtube.com/watch?v=yg7IMjyis84
Gamasutra Article
http://www.gamesindustry.biz/articles/2017-10-18-loot-boxes-combat-rising-development-and-marketing-costs
Gamespot Article About $15,000 On MEA Loot Boxes
https://www.gamespot.com/articles/someone-spent-15000-on-mass-effect-multiplayer-car/1100-6454294/?ftag=GSS-05-10aab8e&utm_campaign=trueAnthem%3A%20Trending%20Content&utm_content=59ee747804d30144998ca098&utm_medium=trueAnthem&utm_source=twitter
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