How Respawn Convinced EA To Release Apex Legends
In this clip from MinnMax's full interview, Ben Hanson talks to Apex Legends' executive producer Drew McCoy and lead engineer Jon Shiring about how the popular battle royale from Respawn began as an experiment after Titanfall 2 and why it was so difficult to convince EA to support the game. You can check out the full interview about creating their new studio Gravity Well on MinnMax's YouTube channel or unlock the podcast version on Patreon. https://www.patreon.com/minnmax
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