How to kick a Fireball (blender tutorial) [HD] part 1
( NOTICE) Make sure you render the fire in render mode with your CPU not your GPU. Rendering with GPU will make the fire invisible. Also make sure blender is set to cycles render. The attributes must be spelled exactly. For instance do not spell "Density" with an upper case letter. You need to write it as, " density." If your fire simulation messes up, then hit the double back arrow with a line (|⇦⇦) on the timeline to go to the first frame. This will reset the simulation.
(Good NEWS) blender made the fire node set load up automatically when you select quick fire! Meaning Half of this tutorial is useless. :) However I go over what each node does which can help you, and animating the fire while overlaying the scene is still relevant!
This tutorial shows how to make realistic fire in cycles and implement it into a real-life scene.
Part 2 of the tutorial:
https://www.youtube.com/watch?v=CgEYdEtA0vI
Check out my Patreon page
https://www.patreon.com/vfxblender
Download footage
https://drive.google.com/file/d/0BzoXSg8Kc3-XWkRyallfaVk0T2s/edit?usp=sharing
(Part 2 coming soon)
The channel called blender HD made a video that gave me a good introduction to fire in cycles.
Channel
https://www.youtube.com/user/BIenderHD/featured
Video
https://www.youtube.com/watch?v=oSiV5gg_lCs
Check out my Channel and Subscribe.
https://www.youtube.com/channel/UCMUKl8sPATN4T7c8ktGmwDw
If you have a question leave a comment.
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