How to Make a Basic Horror Game in Godot - Part 14 (Godot 4 Tutorial)
This is part 14 to a tutorial series where I teach you guys how to make a basic horror game in Godot 4. In this part, I show how to make the monster enemy AI chase the player if they spot them whilst patrolling around + how to make the AI stop chasing the player if they're a certain distance away for a certain amount of time, and add sounds to the enemy AI such as walk/sprint footsteps, chase music, and jumpscare sounds!
Like, comment, and subscribe for part 15!
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