How To Make Indie Games In 2025 w/ Edmund McMillen — Full Time Game Dev Podcast Ep. 029

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Published on ● Video Link: https://www.youtube.com/watch?v=Sb-6Yk5zS8w



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Me and my hero Edmund McMillen discuss the games industry, leaning into your "weirdness" in 2025, and so much more!
► Follow Ed: https://x.com/edmundmcmillen
► Wishlist Mewgenics: https://store.steampowered.com/app/686060/Mewgenics/
► Get 50% off Full Time Game Dev for New Year's: https://fulltimegamedev.mykajabi.com/ftgd
► Get your name in the next podcast episode with Patreon: https://www.patreon.com/c/thomasbrushdev
► Join my 2D character workshop, free: https://www.fulltimegamedev.com/opt-in-2d-character-art-workshop
► Make your game instantly beautiful with my free workbook: https://www.fulltimegamedev.com/opt-in-instant-beauty-color-workbook
► Enroll in my 3D workshop, free!: https://www.fulltimegamedev.com/opt-in-15-minute-3D-game
► Wishlist Twisted Tower:
https://store.steampowered.com/app/1575990/Twisted_Tower/
► Learn how to make money as a YouTuber: https://www.fulltimegamedev.com/opt-in-indie-game-income-workshop
► What I believe:    • What I Believe  

Chapters (thanks @Ammerfestfor these)
[00:00] Introduction
[00:26] Indie Game: The Movie
[08:26] Taking Criticism
[13:51] What if Super Meat Boy wasn't successful?
[15:39] The state of the games industry
[19:54] Indie game studios as investment opportunities
[26:26] Finding the right team size
[30:40] Art Directing Mewgenics
[36:38] Discovering a game during development
[39:13] Working with constraints and limitations
[41:06] Finding a work style that fits the personality
[48:48] Childhood stories
[51:24] Self-reflection
[55:30] Work becoming all-consuming
[1:03:51] A strategy for 2025




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