How to make this S- road in Blender for BeamNG - Question from Comments
https://1drv.ms/u/c/cd64dc0c4f480222/EUfRr4u7uqBCkrUmPM2gGu4BqEtg_BZP7uA6nTenYKLLnQ?e=TSpepD
2 Models and Blender file in Zip
To open in game, open zip, copy folder to clipboard. Then paste in your level..
0.36/yourlevel/s_curve/s-curve.dae and s_curve_straight (one is hill)
Import in from asset browser. Rebuild collisions once place Control_f7
To adjust it. open in blender. Select the Nurb Path, go to edit mode. adjust the balls to shape it. Then select the Plane, and export Dae as Selection only. Make sure in the export options apply all modifiers in view port apply.
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