HOW TO MOD N64 GAMES
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Patcher 64+: https://github.com/Admentus64/Patcher...
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Patches your USA Virtual Console or Console copy. Ocarina of Time, Majora's Mask, Super Mario 64, Paper Mario, Super Smash Bros, Mario Kart 64, A Link to the Past, Super Mario World, Super Metroid, The Legend of Zelda and The Adventure of Link come with predefined patches.
General:
- Free Patching
- Custom injection in Wii VC mode
- Extraction in Wii VC mode
- Wii VC emulator patching
- Redux (OoT, MM, SM, ALttP, TLoZ & TAoL)
- Additional Options (OoT, MM, SM64, ALttP, TLoZ, TAoL)
The following patches are included:
- GZ Practice ROM (OoT)
- The Legend of Zelda: Dawn & Dusk (OoT)
- The Legend of Zelda: The Missing Link (OoT)
- The Legend of Zelda: Master of Time (OoT)
- The Fate of the Bombiwa (OoT)
- The Legend of Zelda: Nimpize Adventure (OoT)
- Ocarina of Time Puzzling (OoT)
- KZ Practice ROM (MM)
- KZ Practice ROM Lite (MM)
- Majora's Mask: Masked Quest (MM)
- Majora's Mask: Master Quest (MM)
- SM64: Single-Screen / SM64: Split-Screen Multiplayer (SM64)
- SM64: Star Road / SM64: Star Road Single-Screen Multiplayer (SM64)
- SM64: Arguably Better Edition (SM64)
- SM64: Last Impact (SM64)
- Super Mario 64 Land (SM64)
- Super Mario Odyssey 64 (SM64)
- SM64: Ocarina of Time (SM64)
- Paper Mario: Hard Mode (PP)
- Paper Mario: Hard Mode+ (PP)
- Paper Mario: Insane Mode (PP)
- Super Smash Bros. Remix (Smash)
- CPUs use human items including shells (MK64)
- Parallel Worlds / Parallel Remodel (ALttP)
- Super Kaizo World 1/2/3 (SMW)
Supported languages:
- English (All)
- Japanese (OoT)
- Spanish (OoT)
- Polish (OoT & MM)
- Russian (OoT & MM)
- Chinese (OoT)
It is also possible to:
- Inject a custom ROM into the VC WAD
- Patch the ROM contained within the VC WAD with a custom .bps / .ips / .xdelta / .vcdiff / .ppf3 patch file
- Only patch the VC WAD with the chosen selected modifications
- Extract the ROM contained within the VC WAD only
- Change to Free Mode so that any of the four options listed above can applied to any VC WAD titles
Next Update
- Additional Redux options
Future Features
- Zelda 64 GC discs extraction of .TGC files? (Uhh... Is it still a Virtual Console patcher then?)
- Proper description of features for this thread
The Legend of Zelda: Ocarina of Time[a] is an action-adventure game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in November 1998, and in PAL regions the following month. Ocarina of Time is the first game in The Legend of Zelda series with 3D graphics.
It was developed by Nintendo EAD, led by five directors including Eiji Aonuma and Yoshiaki Koizumi, produced by series co-creator Shigeru Miyamoto, and written by Kensuke Tanabe. Veteran Zelda series composer Koji Kondo created the musical score. The player controls Link in the fantasy land of Hyrule on a quest to stop the evil king Ganondorf, by traveling through time and navigating dungeons and an overworld. The game introduced features such as a target-lock system and context-sensitive buttons that have since become common in 3D adventure games. The player must learn to play numerous songs on an ocarina to progress.
Ocarina of Time received acclaim from critics and consumers and won several awards and accolades, who praised its visuals, sound, gameplay, soundtrack, and writing. It has been ranked by numerous publications as the greatest video game of all time, and is the highest-rated game of all time on the review aggregator Metacritic. It was commercially successful, with more than seven million copies sold worldwide. In the United States, it received more than three times more pre-orders than any other game at the time and became the best-selling game of 1998.
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