How to Play Master of Orion: Ad Astra in 29 Minutes
Learn how to play Master of Orion: Ad Astra in just 29 minutes (yes I know the runtime is longer than that, there's a bit of silliness at the front and back)
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0:00 - Intro
1:21 - Important Info
1:55 - Game Overview and Setup
4:10 - Gameplay Basics
6:21 - Actions Overview
7:00 - Flight
9:47 - Exploration
10:20 - Growth and Unrest
12:08 - Construction
12:58 - Research and Developing Technologies
15:38 - Diplomacy and Tests
17:21 - Free Actions and Forced Labor
17:57 - Trade Deals and Diplomats
20:09 - Attacking
24:48 - Invasion
26:11 - End of a Round
29:05 - Endgame Scoring
30:02 - Outro
Corrections:
As mentioned in the video, the research trees are changing a bit. In short, as it stands right now, Scrapping is now available for all ships from the start, Jump Drives are moving to Engineering, and Physics will gain Databases, an ability that lets you hold more tech cards, which replaces the previous system of how many tech cards you could hold.
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