How to Spellbreak | Classes tutorial

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Spellbreak
Game:
Spellbreak (2020)
Category:
Tutorial
Duration: 3:28
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9


Tutorial on how to choose a class that is suitable for you!

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PERSONAL opinion about classes/gaunlets for BETA v0.37.599.

Pyromancher:
As you already can understand for me its the best class.
Although due to new nerf(reduced air time travel) new players can find it difficult,especially for mid-range distance.
Nothing that cant get used to with training,as every gaunlet needs!

Stoneshaper:
In my opinion stone is not a class that you would like to pick ,especially if you are a new player.
Reasons:
1)It has the less movement in comparation of every other class.
2)If your opponent is in a higher map level than you (ex:highground),
your gaunlet is almost useless,leaving you with the option to play with the other gaunlet only. So its 2 gaunlets(opponents main and second)vs 1(your second gaunlet).
Although if you manage to guide all your fights in the ground you can still do amazing things.
Try it and tell me your opinion!

Frostborn:
Frost gaunlet is propably the most powerfull now, mostly because of the current version of aim-assist.
Controller players can hit almost every shot, but hopefully this will change in the next patch.
In general if you can master your snipe game you will triumph.

Tempest:
Tempest was meant to be the movement class but as it is now its more than a spammy gaunlet that deals significant damage.
My predictions is that wind will get buff in air movemevent and nerf on damage(or hit rate).
So be more than welcome to use it but focus on learning it as movement gaunlet and not as main damage(find a suitable
second gaunlet for damage).

Toxic:
Toxic was,is and will always be a top class to choose.
It combines huge ammount of damage with mobility but requires time to master it.
If you like invisibility gameplay go for it and you will not lose by grind it!

Lighting:
Lighting was always my least favorite gaunlet.
I always thought that it was doing lot of damage without having the exchange of risk.
Although in the current version lighting is more balanced than it used to be.
I dont want to discourage you from trying/main it but i dont think that you will gain as much as gamer.







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