How to Turn Power on Permanently and Open up Pack-a-Punch | Zetsubou No Shima

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Call of Duty: Black Ops III
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Guide
Duration: 2:40
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This is like a beginners guide to how to activate permanent power and open up Pack a Punch on Zetsubou No Shima

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Hey guys how’s it going? My name is Majerecarn and today I’ll be teaching you how to activate the power permanently and how to open up the Pack a Punch

Okay so first of all this map has two sides to it, side A and side B, both side have their own separate power supply which is initially turned on by filling your buckets with water and pouring that water into each of the power supplies.

Once you have done this, go to the middle of the buildings and there is a bunker which is only able to be opened once both power supplies are active. By the way at the moment these two power supplies are temporary and will turn off that side of the map after a certain time.

Once at the bunker open up the door which will not cost you anything, normally there will be zombies and a Thrasher so be prepared for that, I normally just throw grenades to clear the zombies out and the Thrasher isn’t too difficult.

Once they have been killed, go through to the main room, you will see Pack a Punch is in the middle but you can’t access it. This is the easiest route I take to getting it opened.

First of all you have a room to the left, to the right and straight ahead of you, I open the room to my left as that is the room with the power. Run through there and the way to turn on power is by going underwater, cutting the spider web to the left and killing all the zombies, baring in mind you cannot escape the water but you will need to bob up to get some air to protect you from drowning. Once all the zombies are killed, pick up this object in front of the fan blades and swim out. You can now turn the power switch giving the map permanent power for the rest of the game.

Now for the Pack a Punch, that little rod you picked up, that’s one of three parts you need to drain the Pack a Punch so go out and go up to these here and hold square.

Now go to the room on the right of Pack a Punch. In this room there are what I call body bags but they are zombies wrapped up in spider webs. Knife the body bags around the room until something comes out of one of them, you’ll know when it’s dropped out as it’s bright yellow. Remember there are two levels to this room so if you ran around and nothing has appeared, go up the stairs and try those. Once you’ve gotten your item, yet again go to the Pack a Punch bit and hold square to drain a little bit more.

Now for the last room. Go to the last room which is right behind the Pack a Punch, run through that room and down the stairs, there will be yet another door to open but once you open this door you will see Mule Kick and if you look to the right there is some water you have to dive underneath. Dive under here and you will need to search these waters for a wheel looking device, it’s glowing yellow as well so it’s not too hard to spot, remember to not drown and I believe both Juggernog and Stammin up will help you while swimming. Once you have found this item you can go back to the Pack a Punch *Note there is also a part down there for the KT-4 but I’ll leave that for another video* drain the last bit of water of the Pack a Punch and you’ve successfully activated power and opened up the Pack a Punch.

If this sounds a little complicated, I was trying to make this guide for a complete beginner but it’s honestly not that hard once you know what you’re doing.

Anyway that’s all from me, thank you for watching, if you liked the video then please make sure to leave a like rating and comment down below, subscribe for more zombies content and as always, I’ll see you next time
Peace out

Thanks!

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