How to upload your map to the Steam Workshop
You only have to do the second part of this video if your map has custom textures or models. The rest appears to be automatically attached by the Steam Workshop Uploader.
0:00 - Uploading a basic map
0:31 - Attaching custom textures / models with pakrat
TROUBLES UPLOADING
- Be sure that you've chosen your map's BSP file that's within the CS:GO/maps folder
- If it asks for the NAV file, be sure to have run the map with bots- this will create the NAV mesh and will automatically be uploaded in the workshop.
PAKRAT
Download here:
http://www.bagthorpe.org/bob/cofrdrbob/files/pakrat-095.zip
If you can't load it, install JRE first.
http://www.oracle.com/technetwork/java/javase/downloads/java-se-jre-7-download-432155.html
If pakrat doesn't work for any reason, you can use an alternative packer such as VIDE.
http://www.riintouge.com/VIDE/
Check out my channels:
● 3kliksphilip: https://www.youtube.com/3kliksphilip
● 2kliksphilip: https://www.youtube.com/2kliksphilip
● kliksphilip: https://www.youtube.com/kliksphilip
Other information you might like:
● Website: http://3kliksphilip.com
● Twitter: https://twitter.com/3kliksphilip
● PC Specs: Intel 3770K, 16 GB RAM, Geforce 670 2 GB.
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