How to use the Particle System [Game Maker | Basics]
This basics video tutorial shows you how to use the particle system asset class in GameMaker.
Once you create your particle system you surely want to use it in your game. The easiest way how is to simply place the particle system on an asset layer. The same method you can do with partile_system_create by creating it in code in an instance. Both methods create the particle system in the room on an seperate depth layer. To use the visual fx attached to an instance layer also on the particle system you have to create the paricle system fixed on that layer via partile_system_create_layer.
That's it!
Tldr:
drag n drop particle system on asset layer
use instances to get more control
use instance layer fx also on particle system
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CHAPTERS
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0:00 Intro
0:30 Drag the particle system on an asset layer
1:38 Use instance to create particle system via code there
3:02 Create paritcle system on layer with visual effect attached to it