HUGE UPDATE! Hellsweeper Ascension (Patch Notes in Description)
Patch 1.5 Ascension Update Patch Notes
⭐ Means this update was a Community Suggestion!
Main Gameplay Additions / Updates:
Dual-Wield Bonus for Axe and Sword
--- Holding the Sword with both hands increases the hit range of the blade.
--- Holding the Axe with both hands conjures a buzzsaw above the Axe.
Added bHaptics Integration for Quest 2 & 3.
Improved bHaptics Integration for PC.
ENEMY UPDATES:
Added Frost and Volt variants of Wrath.
TRAIT SYSTEM UPDATES:
⭐ Forging Traits has been streamlined.
⭐ Infinite Traits are now allowed.
⭐ Added a new category of traits called Special Traits to allow more unique skill customization.
Players can sell unwanted traits in the Shop for Obols.
NEW GUN TRAITS:
Split Barrel (Guns) - Increases the damage of the gun but doubles the ammo per shot.
Burst Trigger (Pistol) - Fires the Pistol in a short burst.
Barrel Under Barrel (Pistol) - Attaches additional barrels to the Pistol.
Secret Powder (Bullets) - Guns are repaired when manually reloaded.
Cooling Agent (Tempest) - Tempest is immediately cooled with Frost when it overheats.
Water-Colored Palette (Tempest) - Increases the damage of the Tempest during overheat.
NEW MELEE TRAITS:
Blood Thirst (Axe) - Increases damage and life leech.
Knight Strike (Mace) - Enemies are knocked into the air when hit by a two-handed mace attack.
Batter's Pride (Mace) - Increases size of two-handed attack AOE.
NEW MAGIC TRAITS:
Chaos Unleashed - Further increases AOE damage.
Feeding Chaos - Further reduces AOE mana cost.
Time Warden's Kiss - Further increases magic infusion duration.
NEW BOW TRAITS:
Overdraw - Increases arrow damage but increases mana cost per shot.
NEW COMPANION TRAITS:
Hefty Meal - Further increases the health of the companion.
NEW SUPPORT TRAITS:
Disciplined Fists (Unarmed) - Increases combo duration and damage.
Gentle Fist (Unarmed) - Open-hand strikes will knock back enemies.
Paranoia (Blast) - Moving the hand in the opposite direction when performing Concussive or Radial Blast will reverse the forces.
Boom Da Beat Box (Blast) - Increases size of AOE and push force.
White Cicada (Blast) - Reduces mana cost of Radial Blast.
Little More Juice (Unholy) - Increase the number of projectiles conjured when using certain enemy weapons or limbs.
General Gameplay Updates:
Added a slider to adjust the strength of Small Jump.
⭐ Added a slider to adjust the dash/jump indicator's distance.
⭐ Added a panel for Trophies at the Profile Canvas. [PSVR Only]
⭐ Added a panel for Achievements at the Profile Canvas. [Non PSVR and Pico Only]
Added a Lore Codex page to the codex altar in the hub map.
Increased the damage of the Rifle.
⭐ Reduced recoil of the Rifle.
⭐ Mana cost for each trait is now displayed with the trait's info.
Moved the Training Room to the Tutorials section.
⭐ Option for Bladewave's aim-assist now affects weapons like Stone Fist and enemy weapons.
⭐ Raised the style points cap from 45000 to 60000.
Reduced the conjuration cost of Melee weapons.
Updated the center of mass for all objects for better handling.
Updates & Changes to Player Progression, Skills and Abilities:
Haze Magic - Mirage Dragons now increases the chain count of the Haze Serpent's projectiles.
Charge Magic - Healing Ward now increases the healing range of Magic Ward.
Bullets - Smooth Rounds now repairs the gun's durability per shot.
Bullets - Liberty now reduces the gun buff by a certain amount when equipped.
Guns - Stacking Laser Sights now increases damage.
Guns - Stacking Sweat & Iron now reduces mana cost.
Levitation - Stacking King's Grave now increases the number of rocks created.
Mace - Stacking Sight Guidance now increases damage.
Unarmed - Gorilla God now only affects Stone Fists.
Max blessings have been increased to 12.
Hang Time is now activated by raising both hands above the player's head, replacing Somersault but retaining its bonuses.
Bug Fixes and Optimization:
Fixed bug with the "Monster Hunter" Achievement not unlocking on the Oculus Quest. [QUEST Only]
Fixed bug where "Secrets of Suffering" and "A Bloody Sweep" are not tracked properly. [Non Pico Only]
Fixed bug where the objective indicator on the HUD keeps appearing despite the option being disabled.
Fixed bug where the timer for the style points is not resetting when enemies are hit.
Fixed bug where Healing Ward does not heal companions.
Fixed an issue where infusing the staff once in multiplayer counted as infusing twice.
Fixed an issue where casting Mega Laser burned the non-caster's mana.
Fixed infusing the staff once in multiplayer being counted as infusing twice.
Fixed casting Mega Laser burning the non-caster's mana.
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