hurr durr 11fortko bullshit crash how do i maek vidyo

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Published on ● Video Link: https://www.youtube.com/watch?v=ltZT3GwgPc0



Doom
Game:
Doom (1993)
Duration: 0:48
363 views
7


Chocolate Doom 2.0.0. Also happens in various other versions/forks/branches including:
Chocolate Doom (from v1.2 - v2.1)
Competition Doom
ChocoRenderlimits

CrispyDoom is so far safe from this irritating bullshit.

WAD:
http://www.doomworld.com/idgames/index.php?file=levels/doom/0-9/11fortko.zip

This WAD crashing out never used to happen to me back in the Vanilla days (was one of the better maps on some 2-disk pack of 40 I had at the time), but now using it with Doom.exe via DOSbox gets this abominable series of console messages:
http://i.imgur.com/JhJEgBy.png

BREAKING NEWS:
Only seems to affect the Windows version(s) of Chocolate Doom, meaning that it's the OS at fault some way or another.
Also turns out that this fucking crash was all because of two shitty linedefs right at the back of the room visible through the Viewport of Instant Termination. Why didn't this map cause Doom.exe to crash when it was running on a native DOS machine? Because you could apparently get away with just about anything when it came to DOS.







Tags:
Doom
Doom.exe
Chocolate Doom
v1.9
WAD
PWAD
Fort Knocks
11fortko.wad



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