Hyrule Warriors: Termina E6 (Fi)

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Hyrule Warriors A-ranking, no power-up potions. This is the mission that forced me to use 2 Zora Masks to go around because I didn't A-rank this one the first time around. But I went back here to get an Ice Arrow, and got it... and the second Skulltula to boot!

As usual for these kinds of missions, I don't actually beat any Barrier Specialists, and instead capture the initial barrier keeps so that the Barrier Specialists up and leave without another word. In some other missions I would just take the Fairy Hunter's fairy since it's not as out of the way as a fairy inside a keep, but you might as well take the keep fairy this time since there's a full magic jar inside.

Fighting a bunch of Moblins without ranged options is pretty scary. To avoid taking too much damage for the Skulltula, I put off the big fight at the Allied Base and just went around racking up KOs for a bit. I probably should've made better use of the Boomerang or Bombs when I did have to fight the Moblins though.

There was actually a decent amount of time before any morale-boosted troops got close to the Allied Base though... if you're just going for the A-rank you might be able to up your KO count before taking the first barrier keep, capture the 3 BKs, then go take down Cia before the Allied Base gets into trouble.







Tags:
Hyrule Warriors (Video Game)
Fi
Termina Map
Majora's Mask DLC
A-rank



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