I created a COMBAT & BLOCKING SYSTEM in Unity! (#01)
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Published on ● Video Link: https://www.youtube.com/watch?v=m4_axhJq2qs
This is the first official DEV log for my project "Nephilim". In this video I show case the initial stages of combat development in my game. This video features light and heavy attacks, sprinting, rolling, backstep and jumping attacks, as well as a fully functioning lock on system that allows target swapping based on the targets distance from the right or left of the player!
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