I Created This Crazy Real Time Visual In Unreal Ungine 5 - Ray Tracing Overload
I just started to learn Unreal Engine 5 as a beginner doing some tutorials two days ago but with what i learned, i had an idea for a crasy visual involving ray tracing.
This is a mirror box with 1200 mirror balls The floor and the roof are also mirror to create a feeling of infinite. and a video as texture for the side wall. This give a really abstracy cyberpunk vibe. I have used lumen at first but the reflexion were way less precise than with the ray tracing.
Its crazy to think that there is millions of reflexions calculated in real time.
Ok I have a 2080ti and my pc almost exploded but ahahahaha that woth the watch.
If this video get 100 likes i will release the demo free to download and test your own rtx card.
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