I make my own game, start to finish (Devlog) - Part 60: Groundwork for Ship Customization
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Published on ● Video Link: https://www.youtube.com/watch?v=urdhMQ1IOF0
It's been a few months since my last devlog! I haven't been able to dedicate much time to it, but I've been slowly chipping away at it when I have the time AND the energy (that last part has been the big obstacle to progress lately)
In this Devlog I show what's new (nothing really much new visually), and then in the code review portion I detail everything I've done, including how I changed Weapon Slots to be able to be customized, and my initial implementation of the Tags system and how I plan on using that going forward, as well as a few other neat tidbits such as changing how I format currency, and a few bug fixes.
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