I TIE - Indie Developer Interview - Grappin - With Indie Developer Ahmin Hafidi!
Join me today in our episode of I TIE (Indie Time! Interview Edition)
Have a look at the game here: https://store.steampowered.com/app/1708320/GRAPPIN/
Follow the game on Twitter here: https://twitter.com/grappingame
I TIE is a weekly show where we interview all types of indie video game developers. I wear a tie!
We are interviewing indie developer Ahmin Hafidi! To talk about their very unique game Grappin currently out on Steam!
About the Game
GRAPPIN is a First-Person Adventure game.
After a difficult awakening, you stumble upon the Grip, an artifact that can be used as a grappling hook.
Your mission is difficult yet straightforward: return the Grip to the Grip Shrine, perched on top of the highest Mountain.
You will have to overcome many dangers and face the harshness of nature, from a blazing hot lava cave deep in the Mountain, to a dangerous ridge full of dangers.
On your way to the top, find the Relics to unravel the mystery surrounding the Grip.
Are you ready for a gripping adventure?
About the Developer
GRAPPIN is solely developed by Ahmin Hafidi, living in Tokyo since 2012. Ahmin worked on several games so far and GRAPPIN will be his debut independent title in Japan. His most recent release is NO MORE HEROES III.
GRAPPIN’s soundtrack is composed by Benoit Malis, composer living in the south of France, usually working on music publishing and television.
GRAPPIN’s main key-art has been created by James Turner, former Art Director at Game Freak. His most recent work is Pokémon Sword & Shield.
Takaya Imamura, former Nintendo Director and Art Director who worked on The Legend of Zelda series, StarFox series and F-ZERO series, created GRAPPIN’s main character design and official artwork.
Enjoy! :D
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