
I tried something dumb and it failed.
To be more clear about it, I tried converting a Project Nested Zelda 1 ROM to BS-X 8M format to see how it'd go. Obviously, I should have kept my expectations in check since this is still a very much work-in-progress emulator, but I was excited about the theoretical idea of this for some silly reason. Alas, It seems I'm encountering an issue that does not occur if I do not use the Satellaview 8M format. I'm going to assume it's related to SRAM, but I'll be checking out other ROMs to check it.
Project Nested:
https://github.com/Myself086/Project-Nested
EDIT: Actually, considering one of my other compatibility issues, it might just simply not work that work. Will do more testing anyway, but aw, well.
Other test results list. Note I'm testing games that can work fine outside the BS conversion environment:
Chip n' Dale Rescue Rangers: Black Screen
Super Mario Bros.: Memory Error.
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