II FARCRY 3 II Fire on fields and hunting #5
Playing with Swartz mod compilation.
Here is the description of the mod:*All weapons unlocked at start but you have to pay for them (note: towers will still give pop-ups saying you unlocked free weapons but you haven't)
*Attachments mod with max attachment slots opened up
*Shotgun silencer attachments unlocked
*Silver dragon knife unlocked
*Wingsuit unlocked at start
*All crafting recipes unlocked at start (note: except "cheating" ones)
*All skills unlocked at start (Note: You still have to earn them, they're just unlocked)
*2nd island unlocked at start (tested, works)
*Modified wallet sizes to carry more money since you can end up with lots of money very easily in the game
*Modified extra large ammo pouch size ammo amounts, and modified amount of C4/Mines you can carry with various pouches.
*Prices on almost everything modified. Good guns are now more expensive, some ammo is cheaper and some more expensive, and animal hides are now worthwhile (hunting a bear will net you $120 whereas something like a dog was originally $15 is now only $5)
*Added tweaked version of "Legit Guns" mod by Dallin. Weapons now behave more realistically (range, recoil, damage, mag sizes, fire-rates). The shopping menus for these weapons should also be somewhat accurate as well (but not always).
*Decreased damage dealt when shooting someone in the leg to half damage.
*Slightly increased radius of all explosives including hand grenades (except the AI explosives, they remain the same)
*You can now craft explosive arrows using white leafs (because it sucks having to waste a grenade making them)
*"Cannon" signature revolver unlocked from start.
*Player sprint speed increased by 15%
*Laser beams on enemy sniper rifles have been disabled (it made spotting snipers too easy)
*Better Sights mod included
*Increased XP gained for unlocking a tower to 1000 to give you a reason to climb them (since they no longer unlock free weapons)
*Pistols with the exception of the Desert Eagle and revolvers will now shoot basically as fast as you can pull the trigger
*Slightly increased the radius where you can interact with objects
*Made Famas full-auto
*Fall-damage radius increased slightly. You'll survive slightly steeper falls.
*You can deploy wingsuit a little faster
*Added "Weed" postfx to Nature Boy syringe. Nature Boy now lasts for 5 minutes and gets you high as fuck in addition to helping you see plants :) :420:
*Incorporated part of "Hud Annoyances" mod: there will no longer be squares all over the camera
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