I'm Making a Pokémon Framework in Unreal Engine (Cause why not?)

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Subscribers:
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Published on ● Video Link: https://www.youtube.com/watch?v=1jU5DwLa-TE



Game:
Unreal (1998)
Duration: 15:59
353 views
29


Yes, you read that right, I'm messing around with Unreal Engine 5, to try and create a Pokémon game development kit. We'll see how this turns out.

GitHub Link: https://github.com/retroandchill/unreal-pokemon

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Sources:
[1] “Unreal Engine commercial game deployment guidelines,” Unreal Engine. https://www.unrealengine.com/en-US/release?sessionInvalidated=true
[2] Adam Carpenter, “6 Most Popular Programming Languages for Game Development,” Codecademy Blog. https://www.codecademy.com/resources/blog/programming-languages-for-game-development/
[3] Frank van den Beuken, “A brief history of C++,” Perforce Software. https://www.perforce.com/blog/qac/misra-cpp-history
[4] Mariam Baksh, “The federal government is moving on memory safety for Cybersecurity,” Nextgov.com. https://www.nextgov.com/cybersecurity/2022/12/federal-government-moving-memory-safety-cybersecurity/381275/

Credits:
Outro Template made by Grabster - https://youtube.com/GrabsterTV

Timestamps:
0:00 Intro
1:03 Unreal Engine Overview
2:58 Programming in Unreal Engine
9:21 Design Consideration
13:07 Goals & Milestones

#pokemon #unrealengine #gamedev







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Unreal Statistics For Retro & Chill

At present, Retro & Chill has 353 views spread across 1 video for Unreal, and less than an hour worth of Unreal videos were uploaded to his channel. This makes up 1.12% of the content that Retro & Chill has uploaded to YouTube.