I'm Sick of Wardrobes - Let's Play Visage - Part 3

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Published on ● Video Link: https://www.youtube.com/watch?v=aQIAmpU6mvs



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Night Trap (1992)
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Let's Play
Duration: 35:15
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Who needs this many wardrobes!

Visage Playlist: https://youtube.com/playlist?list=PLGCpaPrm9CX6kIhLQnCQUiK2rcri7owuJ
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Visage is split into four chapters that can be completed in any order. Each chapter centers around a different person who once lived in the suburban home in which the game takes place.

The game opens in the 1980s, with a scene in which a man, Dwayne Anderson,[note 1] shoots and kills his wife and two children before committing suicide. Moments later, Dwayne wakes up in an empty room covered in blood. After he stumbles out of the room, his neighbor Rose calls on the landline, and claims that she has not seen Dwayne leave the house in three weeks. He tries opening the front door but it is locked. Paranormal events begin occurring throughout the house, and Dwayne begins searching the house for a way out.
Visage is an independent psychological horror video game by SadSquare Studio. Set in a strangely-structured house with a somber history, players control Dwayne Anderson as he explores the backstories of the inhabitants that once lived there. Mainly inspired by the cancelled project of P.T., the game ran Kickstarter and Steam Greenlight campaigns. It was later released on October 30, 2020, and received positive reviews.

Visage has a similar setting and gameplay as its spiritual predecessor P.T.. The game takes place in a large suburban home in the 1980s and utilizes a first-person-perspective. The player controls Dwayne Anderson, an inhabitant of the home who committed suicide after killing his wife and children. Dwayne is trapped inside the house and is tormented by supernatural entities. The objective of the game is to find a way out of the house and learn about the cause of all the paranormal activity.

The house is designed as a semi-open world, with large sections freely explorable to the player at all times and multiple pathways to reach each area. However, in order to fully explore the map, players will need to find keys to unlock each door first. The player must face several hazards while exploring. First, they will have avoid dark areas to manage their sanity. Sanity, like similar systems in games such as Amnesia: The Dark Descent, is decreased if Dwayne stays in the dark for too long.

Secondly, ghosts will create paranormal events by manipulating the house as the player explores. Examples include light bulbs breaking, doors slamming or opening, and electronic devices malfunctioning. Witnessing these events will cause Dwayne's sanity to fall. Lastly, Dwayne must avoid being caught by the various ghosts and demons that inhabit the home. Being caught by these ghosts and demons means instant death, so players must carefully maneuver through the house to avoid them. The lower Dwayne's sanity, the more severe each paranormal event becomes, up to the point that a ghost or demon will appear and attack the player.

Players can use lighters, pills, light bulbs, and candles to help them avoid these threats. Lighters allow the player to move through dark areas without a light, taking pills can recover sanity, light bulbs can be used to repair broken lights, and candles are a light source that ghosts cannot manipulate. There are various other items the player can find and use, like a camera or a sledgehammer.

Dwayne has a very limited inventory and can store only five of these items at a time, and hold two more in his hands. As a result, the player must explore the house very carefully to uncover the truth.

#Visage #ScaryGame #Spooktober

I'm Sick of Wardrobes - Let's Play Visage - Part 3







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