Implementation on FMOD + Unreal Engine - slowmotion and bullets sfx
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Published on ● Video Link: https://www.youtube.com/watch?v=UdPCNQrCpLo
Here, I’ll show you two clips I recorded during the development of In Style. In the first clip, I demonstrate the sound effect for slow motion, which is triggered by a snapshot that creates a world-slowing effect using various filters, reverbs, and additional sounds. In the other clip, I show a system where the more rounds are fired from the weapon, the more the gun’s sound changes to emulate the weapon being emptied.