Inazuma Eleven Go : Light (2014) NIntendo 3DS Gameplay in HD (Citra)
Game name - Inazuma Eleven Go : Light
Console - Nintendo 3DS
Game Release - 2014-06-13
Region - US
Original Title - イナズマイレブン GO : シャイン
Publisher - Level-5
Genre - Sports, RPG, Simulation
Inazuma Eleven GO is an RPG action/sport based game. Whilst not in match mode, you can control the character set as the first person to go where you want them to go with either the circle-pad, control-pad or with the stylus. You can change the view of the top screen using the L and R buttons on the top left and right of the Nintendo 3DS, to make it easier to find items and other necessity's. Along with the person you are walking and talking to people with, you can have two other characters walking/running behind you. Although, when you run into a soccer battle, you play with the first five players listed in your team (which can be changed).
Whilst you are playing a team in a soccer match, you control your team using the stylus, drawing blue arrows to tell them where to go, in which they start to run there. You can pass to members of your team by tapping on the bottom screen where you want the ball to go; if you tap it near to a player, but not to them, they will quickly sprint to that place. On the right side of the bottom screen, you can see a Hand, a T sign, a 化 (Keshin) sign, which are all options to help you through the match. The hand option is to pause the match, in which then you can draw arrows for players to move to and say where to pass the ball. The T option lets you use a Hissatsu Tactics. Hissatsu Tactics help you get to certain places on the pitch without interacting with the opposing team or can help you get the ball back. New in Inazuma Eleven GO are Keshin, manifestations of one's spiritual energy. Keshin are powerful beings that can use skills and specialized hissatsu, and while they are active the user experiences a boost in strength, making shooting, dribbling, and blocking, among other things, vastly increasing their all-around effectiveness.
Citra Nightly Settings
Renderer - Internal Resolution 8×Native(3200×1920)
Enable Linear Filtering - On
Post-Processing Shader - None
Texture Filetr - xBRZ freescale
Enable Hardware Renderer - On
Enable Shader JIT - On
Limit Framerate - On
Enable CPU JIT - On
My PC Specs
OS - Windows 10 Home
CPU - Intel Core i7-7700K @ 4.20GHz 4.20 GHz
GPU - NVIDIA® GeForce® GTX 1070
RAM - 16.0 GB
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#inazumaeleven
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