Increased Cop Difficulty And AI Adjustment | NFS Unbound
Made some changes to the cops regarding mass, damage, speed, and durability
Made changes to the AI racers such as their vehicles and rubberbanding (increased difficulty)
Increased HP by about 20% though I doubt it'll help much when it comes to facing cops and evading spike strips
Roadblock/Spikestrip spawn chance set to possibly the highest amount possible without the game crashing (changed aggro values and it seems to have affected the spawn chances, will change back)
Made changes to a few races but most of the changes were done for "The Big O"
Plan to change more stuff but this is all I changed for now, relaxed difficulty recommended as that one has most if not all the changes
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