Indie Spotted - Frequency Domain
Frequency Domain
Frequency Domain is about exploring music and sound, ideally creating a synesthetic experience for the player.
Everything you see in the game is generated procedurally, either by the music or by the actions of the player.
In the game's current form, you can explore the musically generated terrain and jump off peaks and perform barrel rolls. The game does not have (and never will have) any sort of explicit scoring system, enemies, finishing line or any other game design tropes.
Frequency Domain is NOT not an Audiosurf style game where the game generates a specific level for a given song.
Vote for it on Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=142393387
Get the Alpha builds here: http://steamcommunity.com/sharedfiles/filedetails/updates/142393387/1372116927
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Today we take a Quick Look at new and upcoming games while playing a beta, preview or first look of the game in general. You will see gameplay, receive information around the game and my honest opinion of what I think of it so far. Incase you want to see this game as a Let's Play, be sure to notify me in the comments.
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