IndieSider #33: Emily Is Away by Kyle Seeley — developer interview

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Emily Is Away
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Emily Is Away is a narrative game framed as a series of AOL Instant Messenger (AIM) conversations. The main character and Emily are high school friends whose relationship evolves as they go their separate ways in college but stay in touch online. In this interview, developer Kyle Seeley discusses how much of the game is autobiographical; how he created not only the interface, but also the experience, of using AIM; the tools he used to plot the story's branching paths; the game's reception at BostonFIG and IndieCade; and what he hopes players will get out of this game.

Get Emily Is Away at http://www.emilyisaway.com/

Links mentioned in this episode can be found at http://wp.me/p6XK1l-EP

The audio edition of this interview is available in iTunes: http://www.indiesider.com/itunes

IndieSider combines Let's Plays with developer interviews for an inside look at the latest indie games. New episodes air every other Wednesday and can be found at http://www.indiesider.com/youtube

Intro music is "The Ken Song" by jdproject: http://ocremix.org/remix/OCR01266

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Tags:
IndieSider
interview
Indie Game (Video Game Publisher)
Interview (TV Genre)
Let's Play
Gamebits
Independent Video Game Development
Video Game (Industry)
Video Game Development (Industry)
AOL (Venture Funded Company)
AOL Instant Messenger (Software)
AIM
Instant Messaging (Software Genre)
Kyle Seeley
Emily Is Away
Steam