INDUSTRIA | MAJOR UPDATE 1.2.0 (1.2.1: Hotfix) | GamePlay PC
Dear Industrians!
Update 1.2.0 is now available! And it's by far the most comprehensive update we've released for INDUSTRIA to date. We mainly focused on polishing or completely redesigning some unfinished looking areas in the levels. In places, INDUSTRIA is a completely new experience - especially in areas of the leves "Streets" and "Canal".
In addition, we've adjusted the balancing of the weapons, adjusted the amount of ammo distributed in the levels, reworked the save system and made a big bunch of general fixes and adjustments. In total, update 1.2.0 adds around 100 changes/additions/fixes/adjustments to INDUSTRIA:
Office:
Added white noise effects to the TV in Nora’s apartment
Skipping the cutscene now correctly sets the TV to white noise
Fixed the telephone hanging in mid air when skipping the cutscene
The Stasis car is no longer visible until required
Cutscene at the end now correctly fades to black (player was visible at the end)
Institute:
Removed Mr Bean
Fixed a bug where you could ride the elevator back down, soft-locking progress and trapping the player inside
Moved first pistol pickup into post-elevator room and out of the dark
Cleaned up old lighting actors
Coal in Boiler puzzle now correctly saves it’s visual state with save games
Supply crate added to the Brent cutscene
Streets:
Closed a whole in the landscape near the shop fronts
Fixed buggy crow ragdoll (once and for all!)
Fixed clipping mailboxes inside apartments
Placed a rifle spawn at the Rosendal statue in Streets level
Visual overhaul of the Town Hall
Visual overhaul of Factory area
Fixed collision on suitcases in train station
Collision when going down the stairs into the townhall street has been fixed
https://store.steampowered.com/news/app/1172650/view/3359137488059504553
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