Infinite Dashing -- Glitch Explanation/Tutorial [Fallout: New Vegas]

Infinite Dashing -- Glitch Explanation/Tutorial [Fallout: New Vegas]

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Fallout: New Vegas
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Duration: 6:31
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Infinite Dashing uses the same glitched animation that Reload Dashing does, but in a different way. Infinite Dashing is as the name implies, infinite. As long as you keep holding forward with this glitched animation you will keep the speed.

What makes the glitch troublesome is that it drops if you change the animation. Changing the animation includes stopping movement, falling, swapping weapons and several other things.

You can however chain quicksaves and quickloads in order to keep the speed in the air, and thus fly across the wasteland.

You perform the glitch easiest by having Grenade Launcher and .357 Revolver bound, shooting the grenade straight up into the air, swap to the revolver and perform a reload cancel as fast as you can and then pull up the pipboy.
Whilst swapping to the revolver you also want to start moving forward too.
When putting down the pipboy (Don't click anything in here) you want to time a QSQL so that it happens when the grenade explodes.

(Shoot Nade, Swap to Revolver, 2 2 LMB F2 Hold W, TAB QSQ)

If you do it right, you will gain tremendous speed and probably crash the game due to going too fast.

The standard 5 Agility is barely enough time to do the reload animations in time before the grenade hits the ground, and the more Agility you have the bigger window you have to perform the inputs.

If you for some reason can't move or have glitchy movement, try jumping and tapping W for a bit. If it still doesn't come back then you have to redo the glitch.

As this glitch includes breaking legs and QSQLing, the infamous "breakable" version is back, but in a minor form. You want to have your legs actually crippled for a guaranteed "unbreakable" speed.

Sorry for the poor explanation, video and english :)




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