Inhumane for the Apple II

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14,100
Published on ● Video Link: https://www.youtube.com/watch?v=Thb2RoPl-qY



Duration: 3:12
117 views
3


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Game description:

Awakening in an abandoned archaeological desert dig site, the player of this rudimentary, sophomoric satirical text adventure (derived from Infocom's Infidel) is brought up to speed through plot-advancing notes kindly left behind by Francisco Roboff (on loan from the Mask of the Sun), a "friend" who returned to civilization with all the treasures he'd surreptitiously excavated from the pyramid dig site save one, the golden coffin he couldn't find -- and left his old pal behind to unearth.

After some cursory to-ing and fro-ing, the player accesses the subterranean vaults of the buried pyramid, discovering no fewer than nine different deathtraps and a peculiar motivation to experience them all first-hand. Should the player succeed, in this self-effacing goal, boundless treasure awaits in the form of the golden coffin... as well as a somewhat inscrutable joke about the author's high school geometry class.


What I think:

Okay game, but I prefer "Infidel" over this one.

Inhumane does not have the superb parser Infidel has, that is the main problem.







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