INSIDE | The game is getting more intense | Gameplay Part 2
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After playing limbo, when it comes to a Play Dead game. It seems like there is a common pattern in these games. Unknowingly when I gets a puzzle I started to look the surrounding objects and obey the laws of physics, gravity. It might be because the same devs has developed this game as well. Apart from these facts, the game give us more intensive puzzles and sometimes keeps us holding our breath.
Inside (stylized as INSIDE) is a puzzle-platformer adventure game developed and published by Playdead in 2016 for PlayStation 4, Xbox One and Microsoft Windows. The game was released for iOS in December 2017 and Nintendo Switch in June 2018. A macOS version was released in June 2020. The player controls a boy in a dystopic world, solving environmental puzzles and avoiding death. It is the successor to Playdead's 2010 game Limbo, and features similar 2.5D game-play.
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