Insurgency Sandstorm Gameplay Part 5 - Capturing The Checkpoints - (Xbox Series X)
Insurgency Sandstorm Gameplay Part 5 - Capturing The Checkpoints - (Xbox Series X)
Insurgency Sandstorm Gameplay Part 5
This video includes the 5th part of Insurgency Sandstorm that is played on the Xbox Series X.
Insurgency: Sandstorm is a multiplayer tactical first-person shooter video game developed by New World Interactive and published by Focus Home Interactive. The game is a sequel to the 2014 video game Insurgency.
Similar to Insurgency and Day of Infamy, Insurgency: Sandstorm features a minimal HUD, lacking a health bar, ammunition count, or minimap. The Insurgency series has "slow", tactical, realistic gameplay, with moments of intensity.[6] Weapons are accurate and extremely deadly, placing an emphasis on teamwork.[7] Like its predecessors, most game modes in Sandstorm do not feature instant respawns; instead, dead players must spectate and wait for their team to complete an objective in order to respawn. Improvements from Insurgency include updated visuals, fire support, character customization, cosmetics, a player progression system, larger maps, and drivable technicals.
Players are separated into two teams: Security and Insurgents. Security primarily uses modernized weaponry originating from NATO countries, such as the M4 carbine, G36K, L85A2, and MP7, while Insurgents use a mix of older and cheaper weaponry, ranging from Eastern Bloc weapons like the AK-74, TOZ-194, and PKM to outdated World War II-era weapons like the Welrod and the M1 Garand.
Players can choose from eight classes with varying armaments: Rifleman, Breacher, Advisor, Demolitions, Marksman, Gunner, Observer, and Commander. Players have limited supply points to spend on weapons and equipment. Players can modify their weapons with attachments, such as weapon sights, laser sights, bipods, muzzle attachments, suppressors, and foregrips, with additional attachments available for specific weapons and classes, such as underbarrel explosive grenade launchers for Demolitions. Gas masks, night-vision goggles, rocket launchers, plastic explosives, and various types of grenades are available as equipment. Players may also change their armor and carrier, which affects their survivability and available ammunition and equipment respectively, though both impact weight and movement speed.
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