Intro to Cascade: Creating an AnimTrail Emitter | 09 | v4.2 Tutorial Series | Unreal Engine

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Published on ● Video Link: https://www.youtube.com/watch?v=5HkghxEIXiU



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Unreal (1998)
Duration: 16:17
109,269 views
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AnimTrails are sheets of polygons driven by particles, which are emitted from the Sockets (or bones) of a Skeletal Mesh.
(00:04) - Intro and Persona
(01:57) - Creating the Material and Particle System
(05:14) - Creating the Anim Notify
(08:33) - Testing and Tweaking
(12:41) - Changing the Color Over Life

A link to the wiki for further notes is available here -
https://wiki.unrealengine.com/Introduction_to_Particles_in_UE4_-_9_-_Creating_an_AnimTrail_Emitter




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Tags:
UE4
Particles
Particle effects
AnimTrail Emitter



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