Inworld AI Demo | Our first generative NPCs

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Published on ● Video Link: https://www.youtube.com/watch?v=YcsSSYdtJDM



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This was Inworld's very first demo, a MVP (minimum viable product) to show the possibilities of generative dialogue in gamified experience. At the time, we were raising our seed round and talking to lots of investors, so we thought it would be fun to turn the tables and put ourselves in the boss seat. Our goal was to prove that we could create a more immersive player experience when we didn't use scripted dialogue for our characters. This is one of the very first playtests of the experience.

*We used Unity and Ready Player Me for the visuals, since Inworld is focused on the character’s brains and conversation.