ioquake3 parallaxMap + specularMap shader test
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Published on ● Video Link: https://www.youtube.com/watch?v=B8xPE9Xdn8Q
This utilizes special OpenGL2 .mtr shader script file that contains normalparallaxmap and specularmap stages for the material (texture).
Checkout ioquake3's opengl2 readme for more details: https://github.com/ioquake/ioq3/blob/main/opengl2-readme.md
Part 2: https://www.youtube.com/watch?v=0Y4OUHw_xEU
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