Iratus: Lord of the Dead - Walkthrough: Good Always Wins (Open Beta) - No commentary
Hi there, I am just one another guy and this is my walkthrough of Iratus: Lord of the Dead at the Good Always Wins difficulty. In this version, there are very big changes in the mechanics: artifacts, parts, alchemy, graveyard, new abilities of Iratus, raising the level of minions and more. Even codex has been improved - almost the entire system has been changed in one way or another.
The battle has not changed so much, the most noticeable innovation is that you can now really fight against the сritical hits, and not pray to the rng gods every battle - wards and blocks are now impenetrable for them.
And I welcome almost all of these changes! First, and most importantly - now my tactics with raising dozens of vampires is no longer inimitable due to the changes of the graveyard (although vampires have become even stronger thanks to new items). And destruction magic has finally started to look decent! Yes, the patch has a lot of problems now - a bug with Demolition Experts, labels on items with errors, the inability to improve body parts but I believe that these problems will be solved and completed very soon.
I want to mention the difficulty level separately. I haven't tried Endless Rise yet, but Good Always Wins is too simple in my opinion. So I really hope that the developers have changed the difficulty system in Endless Rise, because before it was just boring.
That's all, falks, please enjoy watching!))
Game version: 170.10
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