Irides: Attaining Quality, Responsiveness and Mobility for Virtual Reality Head-mounted Displays

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Published on ● Video Link: https://www.youtube.com/watch?v=vj8wWdSLDc8



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In this video, we present Irides, a stereo HMD system that simultaneously attains quality, responsiveness and mobility. Irides achieves this by offloading rendering work to a (possibly WAN) high-end GPU. The HMD client is mobile and only requires a wireless network connection, yet receives high quality and responsive visuals. Irides leverages prior work to overcome WAN latencies. It employs speculative execution on the server, and compensates for misspeculation on the client.

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Tags:
Microsoft Research
Irides
Virtual reality
Human-centered computing