Is DLC the Future of The Long Dark? The new dev diary, and what is a season pass?
A couple disclaimers: these are my views, and don't reflect employers, etc. And as much as I've been in the games industry for almost 20 years now, that's mostly been as a researcher and educator. I make games, yeah, but as a hobbyist. These are some thoughts mostly as someone who loves TLD and follows it more for personal curiosity.
And I think Hinterland's moves should be exciting for players, and was sort of eager to talk about why.
That said, last night I was enjoying some adult beverages and playing NOGOA, when some folks in the stream said this could be fun to talk about! I don't usually do things like this -- but if it's interesting to anyone we could do more where I actually do my research... before getting into it? And probably do it sober? (what a concept!)
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CHAPTERS
00:15 – intro
00:40 – 5 episodes
03:29 – I like stats
07:01 – 80%
09:04 – 2 pathways (What is DLC vs Season Pass?)
10:48 – good for streamers
14:04 – what will the DLC be?
15:04 – the cup of coffee test
The "cup of coffee test" comes from Geoffrey Zatkin's legendary Awesome Game Data talks, that he used to do at PAX and the GDC before his stats company was bought by NPD.
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