It's Like That One Video Achievement / Trophy Guide - TINY TINA'S ASSAULT ON DRAGON KEEP DLC

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Published on ● Video Link: https://www.youtube.com/watch?v=5TDjj4O42bA



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It's Like That One Video Achievement / Trophy guide for the Tiny Tina's Assault on Dragon Keep DLC in Borderlands 2. This video shows how to get the "It's Like That One Video" Achievement or Trophy in the Tiny Tina's Assault on Dragon Keep DLC for Borderlands 2.

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Tiny Tina's Assault on Dragon Keep will be the fourth piece of downloadable content and final part to be released free for Season Pass holders, although it will not necessarily be the final DLC released. It will be released for PC, PS3 and Xbox 360 users on June 25, 2013. The gameplay revolves around Lilith, Mordecai, Brick, and Tiny Tina playing Bunkers and Badasses, a tabletop role-playing game similar to Dungeons and Dragons. The player is dropped into the Bunkers and Badasses world, and as the player progresses through the game, Tiny Tina, as the Game Master, narrates the story; sometimes deciding to modify the game world to add in a boss, new enemy or new NPC. The world is fantasy-themed, with skeletons, orcs, treants (similar to J. R. R. Tolkien's Ents) and dragons featuring as enemies.

Borderlands 2 is an action role-playing first-person shooter video game that was developed by Gearbox Software and published by 2K Games. It is the sequel to 2009's Borderlands and was released for the Microsoft Windows, PlayStation 3, Xbox 360 and OS X platforms. As with the first game, Borderlands 2 players complete a campaign consisting of central quests and optional side-missions as one of four treasure seekers, "Vault Hunters", on the planet Pandora. Key gameplay features from the original game, such as online collaborative campaign gameplay; randomly generated loot, such as weapons and shields; and character-building elements commonly found in role-playing video games are found in Borderlands 2. The game was released to critical acclaim on September 18, 2012. Downloadable content for the game has also been released. Borderlands 2 builds upon the gameplay elements introduced in its predecessor, Borderlands. It is a first-person shooter that includes elements found in role-playing games, leading Gearbox to call the game a "role-playing shooter." At the start of the game, players select one of four new characters, each with a unique special skill and proficiencies with certain weapons. After this, players take on quests assigned through non-player characters or bounty boards, each typically rewarding the player with experience points, money, and sometimes a reward item. Players earn experience by eliminating foes and completing in-game challenges (such as getting a certain number of kills using a specific type of weapon). As they gain levels from experience growth, players can then put skill points into a skill tree that features three distinct specializations of the base character. As with the first game, Borderlands 2 features a procedural-generated loot system, whereby weapons and other equipment dropped by foes, found in chests, or offered as quest items have numerous statistics that are generated randomly, affecting factors such as weapon damage, accuracy, magazine size, and added effects like elemental damage. Randy Pitchford, noting that the procedural system in the first game generated 17.75 million possible guns, claimed that the variation in Borderlands 2 is much larger. Returning gameplay features from the first game will include the 3-branch skill tree, class-mods, and four-player online cooperative modes. New features include a more expansive and customizable weapons system, reworked four-seat drift-able vehicles and vehicle physics elements. In addition, the artificial intelligence (AI) system has been reworked for the game. Non-enemies will populate the game world more often and will travel around different locations depending on the time.







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