IT'S TYRANT TIME! | RESIDENT EVIL DIRECTOR'S CUT PS5 Gameplay Part 8
IT'S TYRANT TIME! | RESIDENT EVIL DIRECTOR'S CUT PS5 Gameplay Part 8
RESIDENT EVIL DIRECTORS CUT continues as Chris Redfield prepares to leave the Spencer Mansion behind him, and enter the mines leading to the underground facility of Umbrella ... however, if he thought he was leaving the nightmare behind, he was rudely mistaken. To make things worse, he's on the brink of death and ONE hit will kill him. With no healing items, this is going to get interesting!
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Missed an Episode? Check out the Resident Evil Director's Cut Playlist HERE: https://www.youtube.com/playlist?list=PLJQ769ZwdvV4NsXm2_piB0QGbpc4k77in
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If you want to relive Jill Valentine's experience, check out the Playlist HERE: https://www.youtube.com/playlist?list=PLJQ769ZwdvV6ZFc70LyN5DVAmxymyKT73
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LEARN MORE ABOUT RESIDENT EVIL HERE:
Resident Evil is a 1996 survival horror video game developed and published by Capcom originally for the PlayStation. It is the first title in Capcom's Resident Evil franchise. Players control Chris Redfield and Jill Valentine, members of the elite task force S.T.A.R.S., who must escape a mansion infested with zombies and other monsters.
The player's character is a member of a special law enforcement task force who is trapped in a mansion populated by dangerous mutated creatures. The objective of the game is to uncover the mystery of the mansion and ultimately escape alive. The game's graphics consist of real-time 3D polygonal characters and objects, superimposed over pre-rendered backdrops with fixed camera angles. The player controls the character by pushing the D-pad or analog stick left or right to rotate the character and then move the character forward or backwards by pushing the d-pad up or down (tank controls).
To fulfill the game's objective, the player uncovers various documents that provide exposition about the game's narrative, as well as clues that help them solve various puzzles within the mansion
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