
Jaded Gamer - Conditional Fun - Dark Souls 3 - Undead Setttlement
Hello and welcome to Conditional Fun. I am a Jaded Gamer and today I will be having Conditional Fun with Dark Souls 3, The Undead Settlement. The rules are listed below and be sure to call out how many time I cheat.
I can now be found on Twitter @aJadedGamer
Enjoy.
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The rules are as follows:
- Coin Rules -
When presented with a 2 options I flip a coin, Red is Left or Top, White is Right or Bottom depending on my perception.
If the coin lands on its edge, it's dealers choice and I pick whatever I think is best.
* EXAMPLE *
(Red) | Left Option | - | Right Option | (White)
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(Red) | Top Option |
(White) | Bottom Option |
- Dice Rules -
When presented with a choice of 3 I roll a dice and minus 3 off the total if the result is 4 or higher giving me my choice.
* Example *
The dice rolls a 4. 4 - 3 = 1
A roll of 1 or 4 | Option 1 | *
A roll of 2 or 5 | Option 2 |
A roll of 3 or 6 | Option 3 |
- Roll Over -
When presented with a choice of 4 to 6 I roll a dice.
For example if I have 4 options and I roll a 6 I pick the second option.
* EXAMPLE *
The dice rolls a 6.
A roll of 1 or 5 | Option 1 |
A roll of 2 or 6 | Option 2 | *
A roll of 3 | Option 3 |
A roll of 4 | Option 4 |
If I have more than 6 options and don't want to use or have a 12 sided dice I roll 2 or more dice and add them together for the result.
The roll over rule still applies if there are for example 8 options and I roll a 9 giving me option 1.
Also in the event of rolling 2 1's (Snake Eyes) I flip the coin to pick either red for option 1 or white for option 2.
The roll over rule can be used to stack the odds and will be only be used when I choose.
Any additions to these rules will happen in real time and will be explained during the video.
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Dark Souls 3 game specific rules:
- Direction -
Coming to a cross roads the first time will require a coin flip to decide the direction. In the event the side path is not chosen it will be ignored unless it turns in to a shortcut later on.
If the side path is chosen it can be ignored there after.
* EXAMPLE *
(Red) | Main Path | - | Side Path | (White)
- Looting -
When coming across placed loot in the world a coin is flipped to decide if it is picked up. After a large fight or clearing an area a coin will be flipped to decided if all loot is taken. If loot is passed on it will remain there permanently.
* EXAMPLE *
(Red) | Loot | - | Pass | (White)
- Stats -
Leveling up will be done at my discretion but when I do a 12 sided dice will be rolled and the number rolled will determine the stat picked starting from the top of the list in a descending order. There are only 9 stats to pick from so any roll above a 9 will be rerolled.
* EXAMPLE *
- Roll 1 -
The dice rolls a 6.
Dexterity is picked.
A roll of 1 | Vigor |
A roll of 2 | Attunement |
A roll of 3 | Endurance |
A roll of 4 | Vitality |
A roll of 5 | Strength |
A roll of 6 | Dexterity | *
A roll of * | Intelligence |
A roll of * | Faith |
A roll of * | Luck |
- Roll 2 -
The dice rolls a 2.
Attunement is picked.
A roll of 4 | Vigor |
A roll of 5 | Attunement | * (Lets hope not I hate using magic)
A roll of 6 | Endurance |
A roll of * | Vitality |
A roll of * | Strength |
A roll of * | Dexterity |
A roll of 1 | Intelligence |
A roll of 2 | Faith |
A roll of 3 | Luck |
And so on.
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Dark Souls III Statistics For aJadedGamer
aJadedGamer presently has 7 views for Dark Souls III across 3 videos, with the game making up 3 hours of published video on his channel. This makes up 1.12% of Dark Souls III content that aJadedGamer has uploaded to YouTube.


