Jagged Alliance: Deadly Games "Source Code Stolen!" in 09m 58s | Speedrun [DOS]
Jagged Alliance: Deadly Games (1996) by Sir-Tec | Speedrun
Single Scenario Source Code Stolen!
Played by Kerlbuerste
About the game:
In Deadly Games, the player takes a group of mercenaries through a series of missions. The missions are linked chronologically, removing the need for micro-management on a strategic map. The scenario branches somewhat depending on the player's successes and failures. There are multiple terrain types, the mercenaries are hired and fired between missions, and Micky, the first equipment trader of the series, offers his services; for example, he may occasionally sell the player junk equipment, thereby prompting the mercs to voice their displeasure with the deal. The game features the same engine and top-down perspective as the original game.
The most innovative aspects of Deadly Games include a wide variety of special ops mission types like hostage rescues, demolition and infiltration missions. It featured turn limits and a boosted artificial intelligence (AI) as well as networked multiplayer capabilities. The integrated scenario and campaign editors allow for the creation of custom strategic scenarios, adding to the replay value. Mercenary weapons can be modified by adding scopes, Suppressors and barrel extenders. Heavier equipment such as Grenade launchers and mortars are available as well.
About the run:
To win this scenario you have to secure the CD with valuable source code on it. Not sure if it ovrall went well, almost 10min seems kinda long. But there are to many enemies either you lose time by kill them or you lose time by letting them mov and shoot. More science need to be done in this mission.
#JaggedAlliance #Speedrun #msdosgames
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