Jaws of Extinction HOTFIX - UPDATE 0.4.12.8a Staging UPDATE 0.4.12.9a later tonight
UPDATE 0.4.12.9a Available on Staging branch ONLY [Steam] - (Coming Tonight)
Due to the large delay in 0.4.12.8a being released, we are working on some extra bits to be released tonight on the staging branch.
We are currently having issues with storage space for packaging the project and are awaiting delivery of additional storage for poor @Sharice (Build Machine)
ADDED
• Development started of mountain area.
• Frozen pond/lake.
• Mountain cabins.
UPDATED
• Interaction prompt on downed NPCs now says 'revive' instead of 'talk'.
• Tents are no longer affected by decals.
OPTIMISED
• Small cleanup of legacy assets used in NPC animations.
FIXED
• Fixed player built roof parts sometimes not displaying their side parts after being rotated
• Fixed items stored in the a player's tent sometimes punishing the player for stealing. This could happen after the player dies.
• Fixed admin menu search feature not checking against item's in-game display names.
HOTFIX - UPDATE 0.4.12.8a Available on Staging branch ONLY [Steam]
ADDED
• German Shepherd companions will now swim in the water behind you.
• Wolves will now swim if forced into a body of water.
• Added forest path / road leading from Valhalla to Garnet lake
UPDATED
• Improved wolf collision properties
• Additional lootable book piles have been added around the world.
• Dogs will no longer dive below the water's surface
• Wolves will no longer dive below a water's surface to chase the player.
OPTIMISED
• Landscape tiles have been reduce in size from 55k to 10k to reduce the amount of data held in streaming memory. (This may cause old loaded saves to spawn the player and drop through the world until a new save in the loaded game is made).
FIXED
• Fixed companion exit point on vehicles to prevent player and companion appearing in the same location and having glitchy collisions with eachother
• Fixed horse troughs not saving and loading stored food correctly.
• Tentative fix for dog companions not appearing after saving and loading if they are assigned to a doghouse.
• Fixed dogs sometimes appearing partially in the ground when spawning at their doghouse.
• Fixed Ken's house interior being over saturated
• Fixed Bio-fuel unit required resources being full when placing it down.
• Fixed landscape gap under road at hill near Valhalla
• Tentative fix for Hotbar / shortcut bar not showing, this may cause it to get stuck halfway again
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Steve
I mainly play Jaws of Extinction
http://playjoe.gg/
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