Jax 54% (No Resets) MK9
The timing after the uppercut is pretty strict. You must start hitting the opponent as soon as possible, because if you don't, then no matter how fast you put the 1-juggle the opponent will eventually hit the floor: in one of my failed attempts to record this, i managed not to miss anything except from the enhanced dash punch (even though i linked it to 1,2 the opponent fell to the floor really fast). If you want to perform this combo, pick Sheeva as an opponent, because i'm not sure the combo works on any fighter. And if it does work on others, the combo will be even harder.
I finally managed to break Jaxs' 53% wall combo (using no resets) by Yinferno. I am now pretty sure this is his biggest post-patch combo (using no resets).
Here is Yinferno's 53% wall combo: http://www.youtube.com/watch?v=gC0aGAG-JQc
Although there are many other versions of 53% wall combos with Jax, that i have discovered myself.
JAX 55%
Anyway, i have tried for hours to reach 55% in every way i know and i just couldn't make it. BUT, i will tell you the inputs for some combos that probably don't work. But if they do, then they will reach 55%, but in any case they will be hard. So, here are the inputs for the combos that can reach 55% if possible:
1) Ground Quake - dash, uppercut - 1,1,1,1,1 - 1,2 - 1,2 - 1,2 - 1,2 - Gotcha Beatdown*
2) Ground Quake- dash, uppercut - 1,1,1,1,1,1 - 1,2 - 1,2 - 1,2 - Gotcha Beatdown*
3) Ground Quake - dash, uppercut - 1,1,1,1,1,1,1 - 1,2 - 1,2 - Gotcha Beatdown*
4) Ground Quake - dash, uppercut - 1,1,1,1,1,1,1,1 - 1,2 -Gotcha Beatdown*
*If the combo is possible and you are able to do it, try and see if the Dash Fist is possible instead of the Gotcha Beatdown.
I reuploaded the video because the volume was too low and now the quality seems to suck more.
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