Jet Li Rise To Honor PS2 Gameplay - Part 3 - How TF (PCSX2)
Jet Li Rise To Honor PS2 Gameplay Part 4 - https://bit.ly/2DMHg50
Jet Li Rise To Honor Full Game Complete Walkthrough Playthrough Gameplay Part 3 1080p 60fps HD and Ending includes all levels and chapters, main story line and all game movie cutscenes cinematics, secrets and easter eggs, bosses and ending of the single player game mode for PS2.
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Jet Li Rise to Honor is a video game released in 2004 for the PlayStation 2. The game features the likeness, voice acting and motion capture work of martial arts actor Jet Li, and features martial arts choreography by Corey Yuen. Rise to Honor features a cinematic presentation designed to mimic an action film, with no loading screens and sections of the game split up into "scenes". A DVD-like chapter selection menu allows the player to go back to any past scenes once they have been cleared previously.
Played from a third-person perspective, the majority of the game is a beat 'em up, with the player using the right analog stick to direct blows at enemies. The game also features a number of levels where the player uses firearms with unlimited ammunition. During levels, the player constantly builds up a store of adrenaline, which the player can unleash to perform powerful hand-to-hand combat strikes. An alternative is, when using firearms, the player initiates a temporary bullet time mode similar to the video game Max Payne. During the firearm scenes, the player can hide behind various objects such as garbage cans or walls.
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PCSX2 Settings:
NOTE: You must set the 'EE/IOP' Round Mode to Nearest
Renderer: Direct3D11 (Hardware)
Interlacing (F5): Auto
Texture Filtering: Bilinear (PS2)
Internal Resolution: 8x Native
Anisotropic Filtering: 16x
Mipmapping: Basic (Fast)
CRC Hack Level: Automatic (Default)