Journey to VR: Using Maya’s nCloth to create audio-driven motion graphics (Part 2 of 2)

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(Part 2 of 2) Daryl continues to create motion graphics in his VR project using Maya's nCloth. In part 2, he shows us how to hook up the Audio node from the motion graphics toolset to the cloth solver. Follow along on the Journey to VR blog as he builds his own VR experience: http://autode.sk/J2VR

Did you miss Part 1? Watch it here: https://youtu.be/isZkn-XlYh4?list=PL_6ApchKwjN_c4OHARnSsSvv-v9o14Qak







Tags:
journey to vr
virtual reality
vr
autodesk
autodesk maya
ncloth
motion graphics
mash