Joust - Attract Mode

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Published on ● Video Link: https://www.youtube.com/watch?v=PPnaVy7E24Q



Game:
Joust (1982)
Duration: 4:58
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Here is the attract mode for Joust.

Joust is an action game developed by Williams Electronics and released in arcades in 1982. While not the first two-player cooperative video game, Joust's success and polished implementation popularized the concept. Player 1 rides an ostrich, player 2 a stork. Repeatedly pressing the flap button gains altitude, while a two-directional joystick controls direction. In a collision with enemy knights riding buzzards—or the other player—the higher rider dismounts the other. John Newcomer led the development team: Bill Pfutzenreuter, Janice Woldenberg-Miller (née Hendricks), Python Anghelo, Tim Murphy, and John Kotlarik. Newcomer aimed to create a flying game, with cooperative two-player gameplay, while avoiding the overdone space theme. The game was well-received by players and critics, and the mechanics influenced other games. Joust was ported to numerous home systems and was followed by a more complex and less popular arcade sequel in 1986: Joust 2: Survival of the Fittest.

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